home *** CD-ROM | disk | FTP | other *** search
- > Hi there!
-
- Hi. :-)
-
- > Laurent and I haven't been heard here for some time. That's because there
- > are some strikes here of which you may have heard. It's almost impossible to
- > go from point A to point B. And even more difficult to get back from point B.
- > As Douglas Adams asked, what is so great about point B that everyone at
- > point A wants to go there? And what is so great about point A that everyone
- > at point B wants to go there? Couldn't people work out once and for all
- > where they want to be?
-
- Yes, that is a very good question. Why does people travel several kilometers
- just to get to work? I know of people at my work that travels more than 120
- kilometers a day! Why not work at home? This is the 1995 you know. ;-)
-
- > Well, that is to say that Laurent has a lot of time to work on bad mood
- > because he doesn't go to his work. I can't say that much. He told me that he
- > coded the no-ghost mode. He reads the textures and displays them, but he
- > doesn't map them on the walls yet. I'm trying to work out this part. But I'm
- > so slow and have so little time to do it.
-
- This sounds great! I can't wait to see this. :-))) The anti ghost mode will
- make the demo a lot nicer and more usefull for testing. :-)
- If you can map the textures it would be even greater! Have he looked anything
- on the sprites?
-
- When do you think the strike will be over? I don't care if it continues one
- or two weeks, it can only be good for the bad mood project. ;-))
-
- > Thanks for your liking the logo. In fact, it was just a first try at 3D
- > Studio (sorry, not an atari program: I don't have the right program for the
- > atari).
-
- I love it. :-) Even my workmates finds it cool. :-)
- Neon is supposed to be very good and also the new version of In Shape.
-
- // Magnus Kollberg
-
-